A tabletop science-fiction roleplaying game of memetic horror.
Latest Updates from Our Project:
Project Update 3: Concussion Update
over 5 years ago
– Thu, Feb 21, 2019 at 07:42:42 PM
Hey folks,
I just wanted to give you the monthly update as promised, but it will be a relatively short one this time. I took a nasty fall a couple weeks ago on the ice and earned myself a minor concussion. I am recovering, but it has delayed things a little and I have been scrambling to catch up. That said, we still have progress.
New Art!
Juan, Damien, and Claudia continue to produce amazing art for the piece, and I will gladly share some of the pieces for your enjoyment.
New Words!
In the meantime, Alasdair has been preparing the three new settlements for you to enjoy.
Sargasso, a broken planet used by Black Sky Industries for their experiments.
Long Fall, another major settlement world that hopes to be the capital of the reborn Union.
The Oort Line, the settlements made around the ruined defensive perimeter, run by the Belters and other survivors.
I have also been doing a complete revision of the text to streamline trait names, establish NPCs, and generally tighten up the text. I have also gotten to dig into the Strange Gifts content and I'm excited to share that with you in a future update.
Meanwhile, John has been working hard on the editing process for the first 5 chapters of the text. I will be going through all of his edits shortly so we can finalise some of the text and start the layout process.
I will give you another update in a month's time!
After the War - Progress Update 2
almost 6 years ago
– Mon, Jan 21, 2019 at 01:23:05 AM
Hello everyone,
I just wanted to give you fine backers a quick status update on After the War. There has been a great deal of progress over the last month and we have a lot of good momentum on the projects. Here is our handy progress image for your handy reference.
Now, here are some highlights.
The payments cleared on February 28th, and I was able to send those funds out to the many freelance contributors and collaborators quickly enough for it to be in the same year as the Kickstarter, for tax reasons.
I spent most of January 5th on a set of amazing art direction video calls where I discussed art needs in detail with both Claudia Cangini as well as Juan Ochoa. We agreed on timelines, scope of work, and the like. Claudia has been starting with certain background illustrations, and I have gotten backer photos for the five Black Sky Executives who will be illustrated in the book. Juan is busy sketching some xenobiology for us, and illustrating what the various Moments look like in play. Meanwhile, Damien Holder has been illustrating settlements for us. We actually have some sample art for you to enjoy below!
Alasdair and I have been revising the main text rather heavily so that it’s in the best possible shape for John Adamus to edit. Chapters 1-3 have been both revised and received edits by John, while 3-8 have been revised and 9-12 are in progress. Chapter 12 is where most of the stretch goal material lives, so it’s the last to go. This revision process has helped us refine the wording of traits and flesh out the settlements section, as well as adding a few more handy examples.
Jacqueline Bryk finished an amazing adventure for chapter 11, and I can’t wait to share it with you. Its dark stuff, but excellent and offers some real moral quandaries for players to wrestle with.
I have also launched the backerkit, for which you folks are clearly aware based on the stellar response rates. If you know anyone who missed the campaign and wants to pre-order a copy, please send them a link to this site: https://after-the-war.backerkit.com/hosted_preorders
Thank you again for all your support, and I will give you another update in a month’s time.
Jason Pitre, Genesis of Legend Publishing
After the War - Progress Update 1
almost 6 years ago
– Mon, Dec 24, 2018 at 12:58:54 AM
Hello everyone!
Alasdair and I are still overjoyed at how well our campaign worked out and have been spending the last couple weeks planning our next steps forward. We will be aiming to give you updates roughly once a month so that you can keep track of the project’s progress, without being overwhelmed.
We expect to have the funding reach us shortly, and a lot of it will be going out the door quickly to get things going. We have signed contracts with Jacqueline Bryk, Claudia Cangini, and Damien Holder along with some guidance. I’m currently doing a great deal of art direction to make sure that our fabulous art team has what they need.
We are also in the process on getting set up with Backerkit. This handy pledge management system will make it much easier to keep track of backer information, simplify the process if addresses change, and let folks add onto their pledges after the fact. It’s also a great place for pre-orders if you know anyone who missed the campaign but wants a copy. I will let you know when the Backerkit goes live.
We are
In the meantime, I am very proud to share the AI Song Archives! This collection of music was generated by artificial intelligences in the hope of being a “safe” form of recreation, which was soon forbidden by the peacekeepers. We have smuggled the archived to Polvo for all of you to enjoy. Click here to download the archives! The AI in question is Jukedeck, which you can also play around with over here.
Core Goal
: Workplanning meeting with Alasdair completed, timelines established with contributors. Contract with Claudia for additional art has been signed.
Strange Gifts:
First draft of cybernetics complete, plan established for Mystic Gifts, Psionics, Tormenta Mutations, and Songcraft.
AI Song Archives (COMPLETE):
Available above.
Covenant Yard Adventure:
Contract with Jacqueline Bryk in place and the adventure is being developed
Precursors Expansion:
A plan has been established for Alasdair’s development of this content and it’s exciting!
Recordings from Earth
:Planning complete, work on this will wait until the core text is finalized.
Polvan Cartographer:
Art direction for the first 5 settlement maps has been sent out to Damien, the illustrator.
Offworld Settlements:
Planning complete, work on this will wait until the core text is finalized.
Thank you for your time, and may the seasonal festivities bring you joy.
Thank You
almost 6 years ago
– Wed, Dec 12, 2018 at 09:34:12 PM
We have just finished our journey and found our new home on Polvo. Thanks to you, and the other 466 survivors of this journey, we will be able to produce After the War for all of us to enjoy.
Thank you!
The Final Movement
almost 6 years ago
– Wed, Dec 12, 2018 at 09:17:35 PM
Hello everyone!
We are on the home stretch, and I wanted to thank all of you for your continued support for the project. We have reached stretch goals 6, which means that we will be able to commission a series of settlement maps for you to enjoy. We have also just unlocked stretch goal 7, which means that we will be creating three off-world settlements for you to explore.
We only have one more stretch goal to go, if we can hit a total of 500 backers by the end of the campaign.
With your collective support and enthusiasm, we might be able to pull it off.
Hear the Song. Spread the Song. Join the Song.
Now let’s make some noise, and end this with a bang!